Increase Your Holiday Marketing ROI with Virtual Stores

The National Retail Federation reports November and December to be the most lucrative time of year for retailers, averaging approximately 19% of their annual retail sales. Brands and retailers have to stay competitive and at the forefront of the consumer’s mind at all times – especially online, where the majority of consumers plan to make their purchases. But how can you increase the ROI of your holiday e-commerce marketing campaigns?

1. Start early.

With Black Friday, Small Business Saturday, Cyber Monday, and Christmas, the last two months are some of the busiest for the retail industry. For the high spending seasons like the end-of-year holidays, brands and retailers start their prep early; many start planning their holiday marketing campaigns in August or September so that they can kick off the campaigns in early October, or even late September. Over the past decade, over 50% of consumers start shopping around for presents in early November, with approximately 40% of consumers starting in late October – it’s in your best interest to kick off your annual holiday campaigns sooner rather than later to capture the early birds’ attention while simultaneously giving your campaigns time to optimize. 

2. Stand out.

With the plethora of marketing campaigns around this time of year, it pays to stand out. 

Branding is an important aspect of holiday e-commerce marketing because of the consumer’s openness to discovering new brands/products; it’s important to increase awareness and buzz for when consumers are finally ready to buy something. One way to do this is to create a memorable experience for your customers. Physically, this typically translates into over-the-top holiday decorations for your retail stores, themed pop-ups, or even having special guests make an appearance. Digitally, this is typically more difficult but virtual stores provide brands with an easy opportunity. 

Virtual stores can be a valuable addition to your digital holiday marketing campaigns because they enable brands and retailers to create unique, custom, and memorable experiences for your customers. Combining fantastical elements with practical functionality, you are able to either digitally recreate a physical experience or get creative with something completely out of the box – you’re not bound by physical constraints, so the options are endless. The Obsess team will work with your creative team to create the store of your dreams and help your campaign stand out from others using innovative retail technology.

3. Thoroughly engage.

Brands and retailers will also want their campaigns to be engaging, to keep them relevant and at the top of the consumer’s mind throughout the season. Using AR and VR technology in the retail industry helps increase engagement rates across the board. Proprietary data from 4+ years of creating virtual stores and experiences has shown that the Obsess virtual store platform increases engagement both with individual products and the brand. 

Virtual stores are interactive, immersive, discovery-driven, and filled with fun content for users to engage with. Between games, quizzes, gift guides, videos, and other interactive elements, there are a lot of ways to get your audience to engage with your brand. The rich array of relevant content for individuals to interact with also increases the average time spent within the store and prompts users to explore the experience in its entirety, driving them to discover more products.

For example, many Obsess partners use gamification as a means to provide their customers with special promo codes – think scavenger hunt that unlocks a code upon completion. Within the virtual experience, brands and retailers can prompt users to complete a task to obtain a special discount or gift. When introducing the task, you have the opportunity to prompt action and create urgency by highlighting scarcity (i.e. first x amount of people get a gift with purchase) or a time limit/countdown (i.e. must complete before x date).  

Bring online shopping to life with compelling, creative content in a highly contextual environment to capture the joy of the holidays, even if the user is shopping from their couch. 

4. Be personal.

The traditional e-commerce shopping experience is dry – it’s thumbnail after thumbnail on a plain, white grid, making personalization difficult. As convenient as the typical online experience is, many people still crave the personal touch of shopping in-person. So how do you make the online shopping experience personal?

Virtual stores make online shopping personal by appealing to the user’s human nature through social features that help mimic the in-person experience. With innovative capabilities such as selfie booths with AR filters, one-on-one service consultations, the ability to shop with your friends, live streaming with influencers, and other features, there’s no shortage of ways to make your user’s shopping experience unique to them. Obsess has even created a feature where the user can add their own touch to the room itself! 

5. Keep data.

Keeping data is important to better understand your customer and therefore optimize your e-commerce marketing campaigns. You have to know what your customers are interacting with, where they are interacting, etc. to sell to them.

Virtual stores serve as another (unique) sales channel for you to obtain data to utilize in order to boost sales and can be a valuable addition to your e-commerce marketing strategy. You control the e-commerce transaction in virtual stores and therefore are able to own the data associated with it. Get direct consumer data and see where your customers are clicking – which products they are interacting with, which pieces of content they find most appealing, etc. – to determine how you want to move forward in your retail strategy. 

Increase ROI of your digital holiday marketing campaigns this year and boost your sales with virtual stores that increase awareness and engagement throughout the busy season. Learn how Obsess can help you build your own virtual store by emailing us at contact@obsessVR.com.

4 Ways to Cut Costs with Virtual Stores

As budgeting season approaches, brands and retailers have to figure out the most optimal way to allocate their funds – especially with the current state of the economy. There are a wide variety of marketing solutions at a retailers’ disposal but some are more cost-efficient than others, such as virtual stores when compared to physical stores. 

Virtual stores offer an immersive and discovery-driven experience that can provide high engagement at a lower cost compared to traditional brick-and-mortar stores; they’re able to mimic the experience of in-store shopping without the full costs of operating a storefront. In this blog, we will highlight the top 4 reasons virtual stores offer a more cost-effective retail strategy compared to retail stores.

1.) Lower Opening Costs

Physical retail stores are high cost and high effort. The average cost of opening a retail store in a prime location such as New York City can be over $2M. This is, on average, 6X the amount it would cost to open a virtual store. The $2M price tag includes typical costs such as necessary permits and operating licenses, security deposits, interior designer fees, furniture and store fixtures, and the marketing expenses associated with launch. Virtual stores don’t have the same expenses and can therefore launch at a fraction of the cost. 

The calculated cost of a physical store also only represents the opening cost for a single location. For major retail brands it is necessary to open multiple brick-and-mortar locations around the world, but this is extremely costly. The internationalization of virtual stores allows a single store rendition to be translated and used anywhere around the world, complete with different currencies.

2.) Shorter Go-To-Market Time

Perfectly conceptualizing, curating, and establishing a brick-and-mortar store for launch is a time-consuming and tedious endeavor. Between finding a retail space, developing the aesthetic, constructing a store layout, sourcing materials, hiring staff, and coordinating the store launch, a lot needs to happen before doors open. Virtual stores take a quarter of the time to launch than physical retail stores. The Obsess team works with your creative team to conceptualize and design a custom virtual store. You will have a dedicated team to collaborate with your internal team on 3D designing/photographing, UI designing, implementing content, engineering, and UX testing to bring your vision to life in a timely manner. Rather than taking 12 months for a retail store, virtual stores typically take 2-3 months from start to finish.  

When it comes to launching pop-up stores, a quick turnaround time is extremely important. Obsess, the leading Virtual Store Platform, has worked with a wide variety of brands that have launched virtual pop-up stores in a short time frame. For example, Crocs launched a fully 3D-rendered experience complete with a unique variety of content extras and an avatar of the rap superstar Saweetie to promote their new line of shoe charms. The metaverse store experience “has driven double-digit engagement rates across social media platforms, outperforming digital benchmarks” according to Crocs’ CMO Heidi Cooley. 

3.) Lower Operating Costs

The average price per square foot to rent a retail space in New York City is around $2,775. For a 2,000 square foot store, this ends up being around $5,550,000. When taking into account all operating costs such as salaries for labor, utilities, maintenance, and insurance, operating a physical retail store in NYC can cost around $6M annually. 

Virtual stores provide a highly engaging, discovery-driven shopping experience at a fraction of the cost of a brick-and-mortar store. Retailers are able to satisfy consumer demand for experience without having to pay the additional operating costs associated with maintaining physical retail stores – there is no need to pay utilities, maintenance, or insurance, driving operating costs for a virtual store down to your Obsess subscription. This typically ends up being around $250,000 per year.  

4.) Higher Audience Reach

Virtual stores are not limited by store hours and are accessible worldwide at any time; consumers are able to experience a store without having to go to the physical location. The increased accessibility enables retailers to reach a significantly larger audience than the foot traffic a singular brick-and-mortar store would allow. Brands are able to capitalize on the wide reach of virtual stores, capturing and engaging new consumers across the globe without having to establish a physical presence in international markets. 

For example, Armani Beauty launched a virtual store in tandem with their pop-up concept in the UK’s Piccadilly Circus to promote various products such as makeup and the brand’s Sì fragrance. Without having to fly to London, users can experience a virtual rendition of the pop-up complete with interactive entertainment options, the ability to book appointments with beauty consultants, a billboard display of Cate Blanchett (the fragrance’s spokesperson), AR technology that allows users to try on products, and a 360-degree virtual exterior of Piccadilly Circus.

Not only are virtual stores a more innovative, immersive, and discovery-driven form of e-commerce, they are also a low-cost, high performing platform. This platform performs especially well with the younger generations. These younger audiences are more familiar with the interface, via gaming, and are less likely to shop in physical locations; adhering to their behaviors and preferences is necessary to stay relevant. Virtual stores are the perfect solution to cutting costs in your retail strategy, while staying relevant in an evolving retail market. Get more details of the comparison in the infographic “How Virtual Stores Can Reduce Cost Compared to Retail Stores” here.

Obsess has partnered with the biggest brands in a wide variety of industries to create over 150 virtual stores. To learn more about how Obsess can help you build your virtual flagship store, send us an email at contact@obsessVR.com.  

How to Use Virtual Stores to Drive Holiday Shopping

It’s not surprising that holiday sales account for a significant amount of retailers’ sales. In fact, holiday shopping can account for as much as 30% of a U.S. retailer’s annual sales. Despite concerns around inflation, labor shortages, and supply chain issues, sales for the 2021 holiday season in the U.S. increased by 14.1% from the previous year, breaking a new record at $886.7 billion

Brands are continually searching for engaging and entertaining campaigns to capitalize on holiday sales pushes. A 3D virtual store offers a new experiential shopping format and serves as a viable sales channel. With a virtual experience, brands can create an environment that is modeled off of their retail store, a creative concept store, or a completely fantastical location.

Key benefits of holiday virtual stores: 

  • A new and engaging virtual channel to drive sales
  • A unique, interactive, and discovery-driven shopping experience 
  • Lower production costs for CGI visuals compared to on-location shoots

Below are some examples of some retailers who have successfully created holiday virtual stores. These experiences, all powered by Obsess, incorporated unique e-commerce and content features that allow users to engage on a more immersive and enriching level than traditional e-commerce sites.

Sam’s Club

Sam’s Club created a holiday virtual store, providing its consumers with an immersive and discovery-driven way to shop. The store was a 3D recreation of the Griswold family house from the hit 1989 holiday movie, ‘National Lampoon’s Christmas Vacation’. It allows users to browse Sam’s Club holiday essentials in a familiar and beloved setting.

When first entering the store, users will notice two ornaments on the corner of the screen that can be switched between different styles of Christmas décor. In the dining room, users can switch between a Thanksgiving table setting and a Christmas table setting. The functionality enables users to see different sets of products associated with each style and provides a personalized experience.

Users can tap on any product within the experience to shop it. They can also interact with a variety of hotspots that reveal movie trivia and sound effects. The content helps further immerse the user into the store resulting in higher engagement and conversion.

theSkimm

The media brand theSkimm created a cozy and magical virtual holiday shopping experience called the Holiday Village, inspired by the design of the Bryant Park holiday village in New York City and set in a virtual Bryant Park. The virtual store was part of their seasonal gift recommendation guide called “The Sleigh List” which contains the year’s hottest gifts. The Holiday Village visually represents the gifts in their list of recommendations in an immersive and engaging way.

The experience consists of seven shopping cabins that each contain different kinds of gifts such as stocking stuffers, gifts for significant others, electronics, and more. Clicking on any product shows summary information about it, and then the user can click through to the individual brand’s website to make the purchase, earning theSkimm affiliate revenue.

In addition, theSkimm was able to create a new revenue source of sponsored content, with Saks Off 5th sponsoring one of the cabins, that featured their branding and products. This experience won theSkimm an award for the Best Use of Native Advertising / Sponsored Content in Digiday’s Content Marketing Awards.

Charlotte Tilbury

Charlotte Tilbury’s Virtual Beauty Gifting Wonderland offers a virtual holiday experience for beauty consumers and is a great example of where virtual shopping is headed. As users enter the whimsical 3D wonderland, they are immersed in stars and fairy animations and guided by a “Magic Charlotte” digital avatar. 

“My three-dimensional Virtual Beauty Gifting Wonderland is at the center of the Charlotte Tilbury metaverse this holiday season,” said Charlotte Tilbury MBE, founder, president, chairman and chief creative officer of Charlotte Tilbury Beauty. “It combines all the sparkle and retail theater of our stores with the ease and portability of the digital universe to unveil a truly immersive Charlotte Tilbury experience. Customers will be guided by my Magic Charlotte avatar to enjoy the magic of in-store from the comfort of their own home. Digital innovation is at the heart of everything we do, and I am so excited that we can bring this beauty tech to life for you to shop and play this holiday.”

Within the virtual store, customers can shop and receive personalized advice and product recommendations, join live events with Tilbury and special guests, and watch makeup and skincare tutorials. Utilizing the Obsess Shop with Friends functionality, Charlotte Tilbury customers can opt to invite friends to join them during their virtual store shopping experience by sharing a link to the virtual store via email or text. The Shop with Friends feature allows individuals in the group to see and hear one another as they navigate the virtual environment separately or together, similar to the experience of a multiplayer video game.

Salvatore Ferragamo

Italian luxury fashion house Salvatore Ferragamo created a holiday virtual experience called House of Gifts, set in a spectacular villa in Tuscany at dusk. Customers journey through 3D-rendered rooms in the villa such as the library, the dining room, the piano room, and the projection room, all contextually merchandised with Ferragamo products. The space is inspired by Ferragamo’s “Movie O’Clock” campaign and provides customers with an elegant digital holiday shopping experience as a unique way to engage with the brand.

Throughout the virtual store, shoppers have the opportunity to view products with detailed descriptions and add them to cart right within the store or to a holiday ‘wishlist’. The wishlist can then be shared with friends via WhatsApp or email.

The experience also features a gift suggestion quiz. Based on users’ responses, the quiz will recommend products from the store. This capability can be added to any virtual store and enables brands to collect first-party data, while further engaging shoppers to make a purchase.

Tommy Hilfiger

Tommy Hilfiger launched a holiday virtual store with enormous candy canes, mountains of presents, twinkling stars, and furry snow-white rugs. Also included are a variety of interactive experiences to enhance user engagement such as the “All of Our Favorite Scents” game where the user can click on a scent and receive instructions for a Tommy DIY Diffuser. The “Tommy Hilfiger Hot Chocolate Bar” gives recipes for a Caramel Spice, CoolHaus’ Dirty Mint Hot Chocolate, or Fatty Sundays Mint Hot Chocolate. The “Get All Wrapped Up” section is an educational experience in which users can watch a short video on sustainable gift wrapping with activist influencer GreenGirlLeah. The Tommy Hilfiger virtual store provides consumers with holiday cheer, décor, music, and entertainment through a highly interactive virtual sales channel. 

These examples only scratch the surface of the limitless possibilities that can go into your next digital holiday experience. Virtual stores allow brands to create completely custom, immersive, and discovery-driven experiences while cutting the cost and maintenance of a physical holiday experience. They equip brands and retailers with a new competitive virtual sales channel that increases click-through rates, customer engagement, and conversions. To find out more information on how you can create your own holiday virtual experiences, click here

6 Things Gen Zers and Millennials Expect From Your E-Commerce Site

For brands, digitization is increasing at a growing rate as technology and consumer expectations continue to evolve rapidly. E-commerce technologies are allowing consumers to easily shop for their favorite products from the comfort of their homes, making online shopping the preferred way to shop. Gen Z and Millennial consumers, in particular, crave online shopping. Over 40 percent of Gen Zers purchase more than half of their clothing items online. However, this increase in time spent online has introduced a new consumer need as users are now missing the interactive, engaging experiences they once had shopping in physical stores.

Many brands have begun to capitalize on this consumer need and have employed technologies and strategies such as gamification and gaming platforms, virtual stores, live & social e-commerce, metaverse technologies, corporate social responsibility, and personalization and customization. The following 6 strategies and technologies are paving the way for brands to engage a younger audience base.

1.) Gamification and Gaming Platforms

A tactic that is increasingly gaining popularity among brands is the use of gamification and gaming platforms. While different concepts, both methods mix the idea of games with e-commerce to promote engagement and, ideally, conversion. The key difference to note between the two is that gamification is the term for when games are incorporated into e-commerce sites, whereas the use of gaming platforms is aimed at building brand awareness among the existing audience within a game.

Gamification has been shown to drive meaningful engagement for the end-user. The Club Paradise Virtual Experience, a collaboration between Crocs and rap superstar Saweetie, is a great example of gamification to enhance engagement. The Club Paradise offered a drawing to purchase a pair of Crocs bundled with Saweetie’s new Jibbitz pack. The Saweetie Jibbitz Matching Game tasked the user with matching all of Saweetie’s new Jibbitz charms in a tic-tac-toe format. The game drove high user engagement for The Club Paradise.

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Many brands are beginning to understand the value of establishing a brand presence on gaming platforms like Roblox and Fortnite. Roblox is home to 202 million monthly active users, just behind Fortnite with 350 million daily active users—each allowing users to purchase virtual clothing, accessories, or other in-game extras with real currency. While brands are creating experiences on both platforms, Roblox currently lends itself to a higher degree of customizability. Tommy Hilfiger is the latest brand to release a Roblox world. Entitled “Tommy Play”, the game allows users to explore a reimagined Brooklyn through BMX biking as they collect “Tommy Coins,” discover art and graffiti from real Brooklyn-based artists, and amass Tommy branded garments and accessories. The company plans to release monthly map and feature updates to keep users engaged all summer. Tommy has followed suit with many brands who are beginning to understand the power of establishing brand awareness among young audiences on Roblox.

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2.) Virtual Stores

With Gen Zers and Millennials making more purchases online, adding experiential elements to e-commerce is the natural next step to enhance engagement and brand loyalty. Experiential e-commerce has presented itself in a variety of ways, but one of the most notable and immersive is through Virtual Stores. Obsess has created a variety of virtual stores for retailers that have integrated their existing e-commerce sites with virtual reality 3D rendered or 360° photographed store experiences. The Metaverse Consumer Report revealed that 25% of consumers have already shopped in virtual stores, and among those that have shopped in a virtual store 70% have made a purchase. Shoppers in a younger age cohort show a higher likelihood of making a purchase from a virtual store, due to their comfort with emerging technologies.

As an example, Armani Beauty’s recently unveiled virtual store, powered by Obsess, blends elements of an in-store experience with the convenience of online shopping. Set in the UK’s Piccadilly Circus, the store is digitally rendered and packed with exclusive content. The store features hotspots that tell the Giorgio Armani story, a virtual photo booth where users can take a selfie with their device, AR try-on technology that helps users select their perfect shade, professional makeup tutorials for Armani’s product line-up comprised of 40 shades, a fragrance matching quiz, and much more.

3.) Live & Social E-Commerce

In addition to experiential e-commerce, an increasingly popular component of e-commerce is live commerce and social engagement. According to Mckinsey, “Live commerce combines instant purchasing of a featured product and audience participation through a chat function or reaction buttons.” Live commerce technologies allow users to shop while viewing a live stream from a sales associate or influencer, or while video chatting with their friends as they shop together.

Nordstrom introduced live stream shopping to its e-commerce site, allowing users to shop while viewing real-time commentary from Nordstrom employees and brand partners. The live stream shopping channel features a calendar of events filmed in different locations and focused on different clothing brands and looks. The Senior Vice President of Nordstrom believes, “Livestream Shopping enables us to stay closer to the customer with interactive and engaging experiences that allow for discovery, personalization, and service at scale.”

As another example, Charlotte Tilbury introduced an innovative feature called “Shop With Friends” developed by Obsess as part of its Pillow Talk Party virtual store. The social experience invites customers to shop with their friends and watch live beauty masterclasses together. The Obsess functionality allows users to shop with their friends within the virtual store via a live video chat, as they browse the store and its products, creating an enriching social experience. This innovation comes as a large number of retailers begin to push into the metaverse, aiming to capture the convenience of online retail with the social experience of in-store shopping.

4.) Metaverse Strategies

As the metaverse grows, users are beginning to prefer e-commerce experiences that have metaverse-like components. Many users who are already interested in gaming platforms like Roblox and Fortnite are familiar with concepts such as play-to-win and digital assets. The metaverse is adopting many of these videogame-like capabilities, and similarly, many e-commerce brands are adopting them to improve user engagement.

Louis Vuitton illustrates the usage of the play-to-win concept with its mobile game called the “Louis Game”. The game, released in 2021, is a celebration of Louis Vuitton’s bicentennial birthday and has provided added engagement for 2 million Louis Vuitton shoppers who have downloaded the game. Louis Vuitton took the game a step further when it introduced a new dimension to the game that gave users who had reached the last level access to view exclusive Louis Vuitton NFTs. In this new dimension, users then had the chance to win the NFTs via a raffle system. The game is set to come to real life in experiential form and will likely be a new channel for Louis Vuitton to sell its products in a more engaging, Gen Z- and Millennial-friendly way.

5.) Corporate Social Responsibility

Corporate social responsibility is increasingly becoming an important factor that younger consumers weigh in deciding to shop from a brand. 

Climate change for example is a social issue that can particularly influence consumers’ buying decisions. Brands as a result are course-correcting their corporate operations around this sentiment and some are even establishing their entire corporate ethos around eco-friendliness and sustainability. While there are many avenues that brands are exploring in pursuit of greater sustainability, virtual stores are a viable solution. Virtual stores, like e-commerce sites, have little store footprint and waste associated with them. However, unlike e-commerce sites, virtual stores don’t sacrifice the experience of shopping and discovering in a store-like environment and are more immersive and engaging than traditional e-commerce shopping.

Ralph Lauren is an example of a global brand that has realized the possibilities of virtual stores. The RL Virtual Experience, powered by Obsess, is an online hub that lives on Ralph Lauren’s website, from where users can select and explore various Ralph Lauren flagship stores from the comfort of their own homes. Virtual stores are more eco-friendly for consumers as they don’t necessitate travel to a physical store location, hence creating lower carbon emissions. Virtual stores, in addition to blending experience with convenience, serve as a unique way for brands to tailor their operations to their consumer’s expectations, without sacrificing business goals.

6.) Personalization and Customization

Personalization is also quickly becoming a mainstream and expected feature in e-commerce. Messaging and content personalization can be powerful tools when persuading a potential buyer to shop one’s e-commerce site. According to Adobe, “67% of consumers think it’s important for brands to automatically adjust content based on the current context. When brands don’t adjust accordingly, 42% of consumers will “get annoyed” that content isn’t personalized.”

One type of personalization strategy in e-commerce is the use of product recommendation quizzes. These quizzes are designed to ask users questions to help them find products that they would like in-store. Fenty uses a product recommendation quiz to help consumers find their perfect shade of makeup. This quiz is especially successful because it asks users detailed questions about their skin to be able to recommend the right shade for each customer.

Another example of personalization is the Dermalogica Virtual Store’s Skin Care Quiz. As a user explores the store, they are offered a skincare quiz to discover their own perfect skincare regimen. The quick quiz provides the user with three questions to target their unique skincare routine based on skin type, age, and goals. The quiz is an initial step for the user to begin their journey to a customizable skin treatment that includes a variety of options to target their personal skin concerns. Based on the results of the quiz, the user is guided to a specific room in the virtual store, such as the Power Cleanse Room, that offers products to address their personal skin type and concerns.

As consumers continue to expect more from their e-commerce channels, brands must continue to create new strategies and adopt new technologies to keep Gen Z and Millennial consumers engaged. This becomes especially true as the world continues to become ever more digitized and the metaverse takes shape as the new generation of the internet. 

To learn more about how Obsess can help your brand leverage new e-commerce technologies and strategies, write to us at contact@obsessVR.com.

Top Virtual Store Use Cases

The newest trend in e-commerce is virtual selling technology. Virtual stores are one of the many innovations that have come out of this new trend that brands are capitalizing on as a way to build unique engagement and differentiate their digital offerings. Virtual stores are 3D, 360 full-page visual experiences that live on a brand’s e-commerce site and on metaverse platforms. These digital experiences allow consumers to browse an online e-commerce store in a more immersive and discovery-driven fashion. Virtual stores merge the best of online and offline shopping, allowing leading brands to enhance their brand engagement and extend their revenue potential. 

The top 6 ways brands are using virtual stores include:

  1. Virtual flagship stores
  2. Virtualizing retail stores
  3. Virtual stores for seasonal and holiday campaigns
  4. Introducing new product launches and collections
  5. Virtual pop-ups
  6. Digital showrooms for wholesale and merchandising

1.) Virtual Flagship Stores

The dot.com is the new flagship store. From setting up retail flagship stores, brands are now transitioning to opening virtual flagship stores. A virtual flagship store is a 3D digital destination for a brand, where you can explore the brand’s world, learn about the brand story, discover the latest products, and shop for them. It is a permanent immersive virtual presence that becomes a go-to location for customers to visit and leaves a much more lasting and memorable impression than a flat e-commerce website.

Brands update their virtual flagship stores with the latest collections throughout the year and can change the merchandising and decorations seasonally. A brand’s virtual flagship store can be available in all their markets and is localized to the local language, currency, and product assortment. Brands are seeing higher engagement, interaction rates, and conversion rates with their virtual flagships.

Key benefits of a virtual flagship store: 

  • A highly customized, interactive, and fully branded virtual experience    
  • Enables brands to showcase products in a discovery-driven format to consumers globally 
  • Allows brands to update their products throughout the year and make their dot.com the new flagship store

Retailers can use the Obsess Experiential E-commerce Platform to create custom virtual flagship stores that are photorealistic and highly interactive.

NARS Cosmetics launched a virtual flagship store powered by Obsess that according to Beauty Magazine “answers the need for a new way to shop for cosmetics, and adapts the brick-and-mortar feel to the current retail landscape.” In the virtual flagship, shoppers can book one-on-one artistry sessions, utilize virtual try-on technology, view artistry tutorials, and get matched using Matchmaker, an AR and AI-powered foundation shade finder. The virtual store windows and the visual merchandising was updated through the year and new collections were added.

Mary Kay Inc. has created its virtual flagship store named Suite 13. Once inside the pink door, this 3D environment leads consumers through a fun, easy-to-use escape from traditional online shopping. Users can discover global fan-favorite products, skincare collection features, and highlights of Mary Kay heritage in a trendy loft setting. “Suite 13 will provide Mary Kay Independent Beauty Consultants with the flexibility of a digital business by being able to introduce our Mary Kay brand everywhere at any time and to elevate the way they build relationships with their customers by sharing an immersive beauty experience,” says Mary Kay Chief Marketing Officer Sheryl Adkins-Green. Customers can order their favorite products or connect with their Independent Beauty Consultant for a personalized tour.

2.) Virtualizing Retail Stores

Brands are creating virtual versions of their retail stores for flagships, new store openings and more. Virtualizing a retail store means creating a photorealistic 3D virtual tour of it on your e-commerce website, that is fully shoppable. This increases the reach of the physical retail store to a much wider audience beyond those who can come there in person, hence increasing the ROI on the retail real estate investment. Virtualized retail stores can connect to both in-store and online inventory. They bring the full creative scope of the brand’s visual merchandising into online shopping, turning e-commerce into an experience. 

Benefits of virtualizing retail stores:

  • Store becomes accessible to a wider audience 
  • Remote shopping enabled 
  • Makes in-store inventory digitally accessible 

Retailers can use the Obsess Experiential E-commerce Platform to virtualize their retail stores at a high resolution and with a fast turnaround time. 

Ralph Lauren’s series of virtualized retail stores is a relevant example of brands that have successfully transformed physical locations into 3D, immersive digital experiences. Ralph Lauren (RL) has virtual versions of their Bal Harbour store, The Watches & Fine Jewelry Showroom, The Accessories Showroom, and the Polo Factory Store in Gloucester. By visiting the Ralph Lauren website and by clicking on the “RL Virtual Experience” page, a visitor can virtually travel around the world with Ralph Lauren and be immersed in their renowned and unique flagship stores in various locations. Customers can click on any product in the virtual store and order it online or call the store. The “RL Virtual Experience” serves as a new sales channel in addition to Ralph Lauren’s retail stores and e-commerce website. 

3.) Virtual Stores for Seasonal and Holiday Campaigns

Brands and retailers are continually searching for engaging, exciting, and entertaining campaigns to capitalize on seasonal and holiday sales pushes. A 3D-rendered virtual experience offers a new experiential shopping format and a viable new sales channel. With a virtual experience, you can create an environment that is a 3D model of your retail store, a creative concept store, or a completely fantastical location.

Key benefits of seasonal and holiday virtual experiences: 

  • Gaining a new engaging virtual sales channel to drive sales pushes
  • Providing consumers with a creative, interactive, and discovery-driven shopping experience 
  • Lower production costs with CGI than doing on-location shoots

Virtual stores can change seasonally without the reconstruction costs associated with a brick-and-mortar location. Seasonal experiences are often temporary spanning typically no more than three months. A digital space offers a quicker turnaround and lower maintenance and costs when it comes to either creating a purely seasonal experience from scratch or touching up a few elements to make it more holiday-like. 

Tommy Hilfiger launched a holiday virtual store for the winter season. Upon entering the 3D immersive space, the user navigates through a holiday setting with candy canes, presents, and shining stars. There are a handful of interactive experiences to enhance user engagement such as the “All of Our Favorite Scents” where the user can click on a scent and receive instructions for creating a Tommy DIY Diffuser. The “Tommy Hilfiger Hot Chocolate Bar” experience gives recipes for a Caramel Spice, CoolHaus’ Dirty Mint Hot Chocolate, or Fatty Sundays Mint Hot Chocolate. The “Get All Wrapped Up” section is an educational experience where users can watch a short video on sustainable gift wrapping with activist GreenGirlLeah. The Tommy Hilfiger virtual store offers consumers holiday cheer through a highly engaging and interactive virtual sales channel.

4.) Introducing New Product Launches and Collections

Brands are leveraging virtual stores to showcase new product launches and collections in an innovative way and to enter the metaverse. Virtual stores offer brands the opportunity to have a completely unique, branded, visual digital experience to immerse consumers in their brand world while leaving a lasting impression. The highly interactive and contextual environments of virtual stores help consumers envision how they would personally use the product.

Key benefits of virtual experiences for new product launches: 

  • Create innovative, engaging experiences to immerse consumers in new products and collections 
  • Provide consumers with 3D product interactions to enable custom actions to better understand the product  
  • Facilitate virtual social shopping experiences with the Obsess Shop with Friends feature, which allows video streaming with up to 10 friends

Charlotte Tilbury’s “Pillow Talk Party” virtual experience powered by Obsess unveils the latest products in the Pillow Talk collection. The social experience invites customers to shop with their friends and watch live masterclasses together. Upon entering the Virtual Wonderland, users can join live shopping excursions with their friends and receive a complimentary 15-minute virtual consultation to create a “Pillow Talk Party” look. The experience offers immersive 3D product interactions where users can unbox products, open them, and perform custom actions such as twisting a lipstick or refilling a reusable bottle. Visitors are welcomed into a boudoir with makeup tutorials for (directly shoppable) base, cheek, and lip products. The “gem game” lets users collect points for every tutorial video they watch and unlock free products.

5.) Virtual Pop-up Stores

Pop-up stores have been a hugely successful retail strategy and revenue driver for brands. However, they can only drive a finite amount of sales depending on the time span of operation and foot traffic in the area. Virtual stores are a solution to the restrictive nature of pop-ups as they maximize the potential of a pop-up store, making it accessible and shoppable from anywhere at any time.

Key benefits of a virtual version of a pop-up store:

  • Significantly widens the audience for the pop-up store
  • Virtual versions can stay open longer than physical versions, driving sellthrough
  • Provides deeper insight into consumers’ interests and interactions with key data 

A relevant example of this is the multi-brand retailer MyTheresa creating an immersive, 3D pop-up shopping experience for Moncler. When a user enters the virtual experience they are immersed in sky-high rocky mountains covered with moss and soaring clouds, a location that is as cinematic as the collection itself. The virtual reality experience is set in North Tyrol, a northern Austrian state in the Alps that’s renowned for its ski resorts and historic locations.

6.) Digital Showrooms for Wholesale and Merchandising

Many companies are now using virtual stores internally as educational tools and resources for their merchandising teams and virtual showrooms for their buyers. Virtual stores can educate merchandising teams on the layout of collections in retail stores. Virtual showrooms allow for both a detailed and bird’s eye view of the collection for wholesale buyers without having to physically visit showrooms, hence reducing the carbon footprint and speeding up the buying process.

Key benefits of virtual showrooms for wholesale and merchandising:

  • Serves as a virtual educational tool and resource for merchandising teams, buyers, and vendors
  • Enables buyers and vendors to see new products and collections virtually, reducing the carbon footprint and speeding up the buying process
  • Minimizes the number of samples created to go on display in showrooms, allowing brands to further their sustainability initiatives

Virtual showrooms can be leveraged as an experiential e-commerce tool to facilitate orders with buyers. Obsess digital showrooms are highly interactive and engaging experiences for buyers replete with garments and accessories rendered in a 360-degree space, video fits of each style, and detailed 2D images with product descriptions. In the digital showrooms, high-quality rendered images replace the touch and feel of physical products. Brands can significantly reduce the number of samples created to go on display in their showrooms, as well as minimize the need to travel to view new collections.

To learn more about how your brand can leverage Obsess for these use cases, write to us at contact@obsessVR.com

What is Virtual Selling Technology?

The pandemic fundamentally changed how e-commerce brands build their channel mix and operate their businesses. Companies previously accustomed to in-person selling, by way of brick-and-mortar storefronts and in-store sales associates, were forced to re-evaluate their selling strategies. Forbes noted that “81% of growth leaders [used] the pandemic as an opportunity to redefine the customer experience in digital and virtual channels.” This gave way to a variety of new technologies that helped businesses sell virtually despite the challenges brought on by the pandemic. Virtual stores, live stream shopping platforms, and 3D product models are some of the unique innovations that arose from this gap in capabilities. 

While these solutions may have initially been viewed as interim, many companies have found virtual selling to be even more effective. In a 2021 survey, Bain & Company and Dynata found that “92% of B2B buyers prefer virtual sales interactions, up 17 percentage points from our survey in May 2020. More sellers also realize its effectiveness, now at 79% compared with 54% last May.” Companies are integrating a variety of virtual selling technologies into their e-commerce channel mix not just as an interim solution, but as a way to sell better than ever before.

Virtual Stores and Virtual Selling

Virtual stores play a vital role in creating a robust virtual selling strategy. Offering an experiential online shopping experience, virtual stores emulate the interactive, engaging, and personalized nature of brick-and-mortar stores. Virtual stores enable brands to serve photorealistic 3D stores with full e-commerce integration.

With the help of the Obsess virtual store platform, Ralph Lauren has released several virtual stores as part of its RL Virtual Experience. Each virtual store is a photographic rendering of a real Ralph Lauren flagship store that users can visit to browse a wide range of Ralph Lauren products as they appear IRL. Not only do users get the convenience of shopping online for their favorite products, but they also get to experience stunning Ralph Lauren stores from around the world they otherwise would not have easy access to.

Augmented and Virtual Reality Selling Technologies

Many brands that understand the potential of VR and AR, are heavily investing in these technologies as their relevance continues to climb. Dyson, for example, released a VR app available through the Oculus Quest 2 VR headset. In the app, users can browse through a virtual store containing various Dyson products with the ability to interact with them as if they were browsing physical products in a real store.  

Obsess has partnered with several brands in a variety of industries to design fully immersive virtual stores that combine elements of VR and AR. A great example is the beauty brand NARS’ virtual store. The store’s interior, while inspired by one of the brand’s physical flagship stores, is entirely 3D-rendered and virtually browsable. With the help of Perfect Corp’s AR technology, the store also contains AR try-on features that enhance the overall shopping experience. As users browse NARS’ vast collection of makeup products, they are given the option to use their device’s camera to virtually try on different NARS products. The technology can read users’ faces and superimpose makeup, in real-time onto their self-view, mimicking what products would look like IRL. The exciting virtual technology again helps users with their purchase decisions by giving them an idea of how the product will appear on them and can lead to a more likely purchase and a less likely return. For fashion and beauty brands, virtual try-on AR technology is especially important: how products fit each individual is vital to each product’s offering.

Livestream Shopping Platforms

According to McKinsey, “​​Live commerce combines instant purchasing of a featured product and audience participation through a chat function or reaction buttons.” This idea had already revolutionized e-commerce in China with shopping platforms such as Alibaba’s Taobao, while other parts of the world are now adopting similar technologies.

Many online shoppers are likely already familiar with now commonplace technologies such as website chatbots that automate customer support. However, a closer manifestation of the idea of live commerce platforms is live stream shopping platforms. These platforms allow vendors to live-stream themselves to the platform’s e-commerce shoppers to give deeper insights about the products. The shopping platform allows users to shop on an e-commerce site while viewing commentary from a live streamer that mimics the experience of an in-store sales associate. Several brands such as Rebecca Minkoff, Marni, and Anna Sui have adopted this platform to improve their e-commerce conversion. 

Another example of a live commerce application can be found in Charlotte Tilbury’s newest Pillow Talk Party virtual store. This store, created with the Obsess virtual store platform, features some of the most advanced virtual selling features available today. In addition to being an immersive and virtual e-commerce experience, the store features a brand new “shop with friends” feature. The Obsess functionality allows users to shop with their friends within the virtual store via a live video chat. The store allows users to invite up to 10 other shoppers as they browse the store and its products, creating an enriching social experience. This innovation comes as a greater number of retailers begin to push into the metaverse, aiming to capture the convenience of online retail with the social experience of in-store shopping. Live commerce technologies such as “shop with friends” allow organizations to further immerse consumers in their stores and provide their consumers with the best of both online and offline worlds.

3D Digital Products

Several brands are also leveraging 3D digital product models as another tool in their virtual selling arsenal, through various channels like gaming platforms and their own branded virtual stores. Roblox and Fortnite are popular channels through which many brands have promoted a real-world clothing item by translating it into a digital in-game item. For brands investing in this strategy such as Tommy Hilfiger, Ralph Lauren, and Balenciaga, this strategy has served the dual purpose of achieving sales for their digital merchandise while promoting their physical clothing collection and brand to the future generation of shoppers. 

Similarly, brands that have built virtual experiences with Obsess have showcased some of their product line-ups through realistic 3D product models. Charlotte Tilbury, within its Pillow Talk Party virtual store, capitalizes on this virtual selling technology, allowing users browsing the store to view and rotate products in 3D space. With these immersive 3D product interactions, users can unbox products, open them, and do custom actions such as twisting a lipstick or refilling a reusable bottle. While being an immersive and exciting feature that engages users, the 3D product models also solve e-commerce stores’ biggest problem: what do the products purchased online actually look and feel like. 3D product models enable consumers to envision how the physical product will look before it’s shipped to them and can provide extra incentive to make a purchase. In the near future, virtual stores with features like these will become even more immersive as virtual reality (VR) headsets become more mainstream.

Virtual Selling for Your Brand

Since the pandemic, virtual selling tools have shown effectiveness when compared to standalone e-commerce solutions. As the landscape of e-commerce continues to evolve, use cases for virtual selling technologies will continue to grow in number. While these technologies began simply as a solution to navigate the pandemic economy, they now will set the foundation for the coming metaverse economy. By partnering with Obsess, you will gain a roadmap for your metaverse presence and strategy.

Learn more about how your brand can capitalize on conversion-increasing virtual selling technology to engage customers as part of interactive, immersive virtual experiences, using the Obsess Metaverse Shopping Platform.

Why Brands Are Developing Fortnite Experiences

Fortnite is one of the world’s most popular games, with 350 million monthly active users. Fortnite Creative is the open-source mode of Fortnite where anyone can develop and publish their own islands, creative hubs, or maps to share experiences with other users. Fifty percent of Fortnite players spend their time exploring virtual worlds in Creative, either self-created or created by others. Demographically, 18 to 24-year-olds make up 63% of all players, while 25 to 34-year-olds make up 23%. The game remains predominantly male with women comprising only 28% of users worldwide. Monetization is largely based on identity—how one chooses to portray oneself via skins and avatars. The game’s popularity and higher-quality graphics lend themselves to brands who want to leverage the platform to build brand awareness. While Fortnite Creative is open to any user, many brands are working directly with Epic Games—Fortnite’s parent company—to create limited-edition branded events and digital avatar merchandise for users to enjoy exclusively through Fortnite. Currently, Fortnite requires collaboration with Epic Games to create branded skins.

How Brands are Appearing on Fortnite

1.) Balenciaga Stranger Times

One example of this collaboration was Balenciaga’s first Fortnite collection and Creative experience: “Balenciaga Stranger Times”. In the experience, a virtual Balenciaga store sits in the middle of a ‘strange’ city. Players can purchase Balenciaga skins and other items such as a virtual Balenciaga backpack, virtual Triple S Sneakers, and an Hourglass Bag Glider for their Fortnite avatar to use in the game. Players have the opportunity to engage in a competitive quest to find 40 Triple S Sneakers. Balenciaga also released a physical limited-edition collection in collaboration with Fortnite consisting of hoodies, shirts, jackets, and caps adorned with Fortnite and Balenciaga logos.

2.) Moncler Skins

Moncler also collaborated with Epic Games to produce 2 Moncler skins for Fortnite avatars: the Andre and the Renee. The skins were inspired by the 6 Moncler 1017 Alyx 9SM collection designed by Matthew Williams. The two skins are reactive to the environment and change color from white to black as a user ascends or descends in altitude. When a user runs up a mountain and reaches a higher altitude the skin changes accordingly from light to dark. Also included is a selection of accessories to complete a user’s look from the Umbra-tube Back Bling to the Para-pluie Glider.

3.) Travis Scott’s Fortnite concert

Fortnite lends itself to a variety of creative strategies with revenue potential. Many artists have used Fortnite to host live concerts as part of ‘Fortnite Live’ events and have achieved impressive results. Travis Scott’s “Astronomical” concert was one of the biggest ‘Fortnite Live’ events reaching over 27.7 million unique users and 12.3 million concurrent users. Though the concert was a free event, it grossed $20 million in sales when accounting for merchandise sales. In comparison, Travis Scott’s biggest in-person show grossed a mere $1.7 million. Brands and artists alike are capitalizing on the revenue potential of Fortnite metaverse experiences like these and can take inspiration when creating their own experiences.

4.) Fortnite X Jumpman

Nike translated its famous, exclusive sneaker drop to the gaming sphere. Nike partnered with Fortnite to release a collection of skins inspired by its iconic Air Force 1 shoe line. According to Bloomberg, skins such as these are typically priced between $13 and $18. While the brands have not disclosed how the revenue was shared, strategies like these allow huge brands like Nike to build brand awareness among a younger, Gen Z and Gen Alpha demographic of consumers that will have future spending power. Nike’s Fornite skins allow younger generations to engage with a classic shoe such as the Air Force 1.

5.) Ferrari

Brands have been able to collaborate with Fortnite in ways beyond offering branded skins to Fortnite users. Ferrari, for example, unveiled its collaboration in which users could test drive the recently released 296 GTB Ferrari supercar. Users got the chance to complete in time trials using the car as well as drive the Ferrari in Fortnite’s main “Battle Royale” game mode. While this collaboration was a bit unexpected by Fortnite’s audience, it’s an excellent example of a creative way to apply a brand to the Fortnite metaverse.

6.) TIME Magazine: March Through Time

Another unexpected brand collaboration with Fortnite was TIME’s “March Through Time” experience. In anticipation of Martin Luther King Day in January 2022, TIME worked with Fortnite to develop an interactive and educational experience commemorating the life and work of Dr. Martin Luther King Jr. The experience brings users through a reimagined 1963 Washington D.C. and includes educational points of interest and quests that can be completed cooperatively. Completing all the in-game quests unlocks a limited edition collectible item.

7.) Kaws and Serpentine: NEW FICTION

World-renowned contemporary artist, KAWS and art gallery Serpentine introduced a unique collaboration with Fortnite. The artist who has been known to frequently collaborate with other artists and mediums unveiled his collaboration entitled “NEW FICTION” which has simultaneously opened as an art exhibition offline in the physical Serpentine galleries. This first-of-its-kind experience blends the real world with the virtual world. The experience features paintings and sculptures on both physical and virtual channels, engaging users in a deeper and more meaningful way. This Fortnite experience marks the first time a real-world art gallery was recreated in-game.

Build Your Brand World on Fortnite

Are you considering building your own brand world on Fortnite to grow your brand value and awareness? The Obsess Metaverse Platform enables brands to serve a highly customized, branded virtual store across metaverse platforms, including Fortnite. We offer a one-stop-shop to create a virtual world that can be translated across different metaverse platforms. Learn more about how your brand can enter the metaverse and create your branded virtual world across all platforms with Obsess.

How Fashion’s Digital 3D Assets in the Metaverse Are Helping Sustainability

What are Digital 3D Assets?

Digital 3D assets, also referred to as virtual fashion or digital fashion, are at the root of fashion in the metaverse. Vogue Business notes these assets are: “created using fashion-specific 3D design software, [they] can be photorealistic or stylized to suit specific environments. They can be used throughout a product’s supply chain, from design, sampling, and wholesale to AR experiences, digital fashion, and virtual worlds.” 

How Brands Are Employing Digital 3D Assets

Digital 3D assets have far more impact than just being used as clothing for digital avatars. Brands are using them in creative ways to drive conversions, sustainability, and a faster time-to-market. By using digital 3D assets as opposed to 2D clothing images on product pages, brands can make more life-like online images of products and provide additional context; users can twist, turn, and inspect photorealistic 3D images of the product. Additional use cases for digital 3D assets include visualizing how products will look on a display wall or virtually merchandising a retailer’s purchase order. 

Since digital 3D assets can be displayed and showroomed for marketing purposes before the production of the product, costs and time-to-market for physical products are reduced. The presence of digital 3D assets has shown early success with enhanced customer engagement and higher conversion rates. Rebecca Minkoff saw a 27% increase in conversions when it added 3D product imagery for their products to their e-commerce site. The brand also found that users who interacted with a 3D product image on their e-commerce site were up to 44% more likely to add a product to the cart and 27% more likely to convert an order. Consumers are starting to expect 3D models on e-commerce sites, and companies such as Facebook, Snapchat, and Shopify are already approving partners and rolling out plans to create 3D assets for brands’ products. 

Digital 3D assets also play a vital role in helping the fashion industry meet its sustainability goals, lessening the number of items produced and minimizing the number of resources needed to develop collections. Fashion brands are scaling back on the physical production of items before they are purchased or hit runways, leveraging 3D digital assets towards this effort. As an example of this shift in behavior, Tommy Hilfiger has altered their design process to move away from sketching on paper and iterating on physical samples before sending them to showrooms. According to Vogue Business, “The vast majority of Tommy Hilfiger clothing will not be physically produced until it appears on the runway or is sold.” Tommy Hilfiger, for example, now relies on 3D design for its entire design process. Digital 3D assets have decreased Tommy Hilfiger’s collection development process by two weeks. Daniel Grieder, former CEO of Tommy Hilfiger Global and its parent company PVH Europe, has said, “The potential of 3D design is limitless, allowing us to meet consumer needs faster and in a more sustainable way… [it] has become a fundamental tool in our collection design and has the potential to significantly accelerate our speed-to-market.” Digital 3D assets will equip the Tommy Hilfiger brand with the foundational, necessary marketing and retailing tools it needs to meet its sustainability endeavors and stay competitive in today’s marketplace. 

Diane von Furstenberg is also transitioning their design process from the production of two-dimensional sketches into three-dimensional renderings. This transition will enable the brand to visualize design changes before going into production, helping the brand’s sustainability efforts by eliminating waste. While the project was created in part to enhance the brand’s sustainability initiatives, it has the added benefit of an improved customer buying experience. The brand is working towards a platform in which users can personalize their own wrap dress, adjusting the length of the dress and alternating the colors. Instantly, the customer can view the personalization of the dress via a 3D model and purchase it. This method resolves the problem of unsold goods, as the dress is only produced after the personalized 3D model is created.   

On a similar note, Farfetch leveraged digital renders in partnership with digital fashion marketplace DressX to dress influencers before its pre-sale offerings. New, digital-only fashion brands and platforms like DressX and Fabricant are emerging as brands’ interest in digital fashion increases. “By going digital we were able to save 346,698 liters of water, that is enough for 20 people to drink for 24 years. We also saved 2,525 kg CO2 eq, which accounts for 97.86% of CO2 emissions produced by a similar campaign in the physical space and equals 29 years of using a smartphone for 10 hours a day,” Farfetch stated. The Farfetch and DressX pre-sale campaign was considered a success, as it was the “first carbon-neutral fashion campaign in the world” (RTIH). From helping reach sustainability efforts to providing a more engaging, interactive shopping experience, digital 3D assets are proving their value for brands.

Digital 3D Assets as the Backbone of the Metaverse

Digital assets are key to brands wanting to enter into the metaverse, as most metaverse environments only permit the selling of digital assets. Digital items are readily being purchased in metaverse environments; according to the Metaverse Mindset: Consumer Shopping Insights Survey nearly three-quarters (74%) of Gen Zers have purchased a digital item such as an accessory, skin, or garment for their avatar within an online video game. The metaverse is taking shape as the next generation of the internet, and retailers and brands will need to establish their presence in it to keep up with consumer adoption. Early movers experimenting with 3D digital assets will have a natural advantage. Obsess, a Metaverse Shopping platform, enables leading brands to enter the metaverse and start utilizing and selling 3D digital assets. Our highly customized, 3D virtual experiences live on brands’ websites and are currently the only metaverse environment where brands can sell both 3D digital assets and physical products. As your strategic partner, Obsess helps shape your metaverse strategy and assists with the execution of your metaverse plan. Learn more about how Obsess can help you establish your presence in the metaverse.

How Brands Are Taking Their First Steps Into the Metaverse By Using VR and AR Technology

Brands are moving fast to leverage technology that will empower them with 360-degree, immersive digital experiences. These 3D experiences offer a natural opportunity for brands to enter into the metaverse. 

Immersive digital experiences are powered by Augmented Reality (AR) and Virtual Reality (VR). AR and VR, while used interchangeably, have distinct differences. Typically, AR uses aspects of real-world settings and environments enhanced by computer-generated graphics, whereas VR is entirely virtual. A way to think about the distinction, as Wunderman Thompson reports, is “Augmented reality is when you’re still within your current environment, and you’re just overlaying computer graphics on top of what you’re seeing—whereas with virtual reality you’re taken to a different world.” Most people have their first interaction with AR through filters on Snapchat and Instagram and with virtual try-on technologies on beauty sites. Whereas, most people have their first interaction with VR on the web via games, virtual tours, and virtual stores.

Snap, Meta and Apple Invest in VR and AR Technology

The rapid rise of immersive technology has prompted the world’s most powerful tech and social media companies to invest significant capital and resources towards the research and development of AR and VR products. 

Meta, as part of its October 2021 rebrand, invested $10 billion in VR and AR in an attempt to pivot the firm’s focus from social media to the metaverse. This transition has been in the works for a number of years, beginning when Facebook acquired VR-headset startup Oculus for $2 billion in 2014. According to a March 2021 report from The Information, nearly a fifth of all Meta employees — about 10,000 people — are working on VR/AR in the company’s Facebook Reality Labs (FRL) division. FRL is responsible for developing the software that will lay the foundation for Meta’s virtual platform.

Apple announced the expansion of its AR focus in January 2022, stating it has plans to grow the App Store’s current collection of 14,000 AR apps. The iOS 15 software update included AR-backed positioning and locating features on the Maps app. It is anticipated that the company will build AR tools for 1 billion devices around the world. Recently, CEO Tim Cook responded to a question regarding the company’s metaverse plans, saying, “We see a lot of potential in this space and are investing accordingly.” On the hardware side, Apple is working to introduce an AR headset with glasses in either 2022 or 2023, according to Bloomberg.

The most innovative element of Snap Inc.’s business is arguably in its augmented reality lenses, which were most of the world’s introduction to AR. Through these lenses — which today number at 2.5 million and have accumulated over 3.5 trillion views on the app — users are able to augment and alter their appearances from an extensive catalog of options that include fantastical and increasingly lifelike features. In addition, Snap has a global creative studio called Arcadia dedicated to helping brands develop augmented reality advertising and experiences. The studio has partnered with leading brands to grab the attention of Snapchat’s millennial and Gen Z audiences. Snap advanced further into the AR space in 2021 with its acquisition of WaveOptics, a company that makes lenses and other hardware that can be leveraged in AR glasses. With the acquisition, Snap can match its competitors and develop AR glasses that will allow users to see computer-generated imagery overlaid on top of the real world. One common goal of all these companies is to perfect easily-wearable AR glasses, which will allow people to see digital items overlaid on the world around them.

Oculus Quest is the Best-Selling VR Headset to Date

Currently, the Oculus Quest is the leader in wireless VR headsets. The first edition of Oculus Quest introduced immersive gaming to both newcomers and seasoned gamers across the world. The pandemic accelerated adoption of the Oculus Quest and its applications transcended from gaming to everyday lifestyle activities, like fitness workouts. According to Meta Quest news, Oculus Quest 2 “is the next generation of all-in-one VR with a redesigned all-in-one form factor, new Touch controllers, and a high-resolution display.” With the launch of Quest 2, users are able to “squad up with friends in different time zones, meet up with real people at virtual events, and create, play, [and] explore together from wherever.” The audience for Oculus Quest is still predominantly male, but female ownership is ever increasing. In the last three years, the Meta Quest store — which initially launched in 2019 and provides a platform for the headsets’ games — has more than quadrupled in revenue. In fact, total sales have surpassed $1 billion, marking a massive uptick in people buying VR software since the release of the Meta Quest 2 in late 2020 (PCGamer).

Headset-Based Experiences by Retailers

Retailers have ventured into headset-based experiences and have begun exploring the capabilities of immersive VR. One example of this is the global fast-food chain Wendy’s. Wendy’s created its virtual world, dubbed “Wendyverse”, in the metaverse in partnership with Meta’s Horizon Worlds. With Quest 2 VR headsets, users enter the Wendy’s 3D-world and walk through a virtual town that is entirely Wendy’s themed, replete with a virtual restaurant, a Fanta-filled park fountain, and an online arena where users can play basketball with a virtual Baconator burger. Wendyverse visitors also receive a coupon for a $1 breakfast sandwich to use in real life. The Dyson Demo VR is a 360-degree virtual reality environment that enables customers to style virtual hair and interact with 3D images of Dyson machines. The virtual experience is accessible through the Oculus store for Quest VR headset owners. Users enter a virtual showroom and can experiment with a range of products from the Corrale straightener to the Airwrap styler and test different styles on virtual hair. Sean Newmarch, Dyson’s e-commerce director, commented, “Covid-19 has presented the digital world with unprecedented opportunities, and we’re seeing a heightened focus on how companies are bringing their products to life for consumers virtually” (Glossy).

Brands Leverage VR Tech and AR Try-On Tools

Beauty and fashion brands are harnessing the power of AR try-on tools to improve the customer’s buying journey and encourage purchasing decisions virtually. AR try-on tools allow customers to try on clothes, makeup, and skincare products, without physically being in a store. Two of the main players in the AR try-on space for beauty are ModiFace and Perfect Corp. ModiFace beauty try-ons track the facial features in precise detail to create an accurate, photo-realistic makeup simulation. Perfect Corp provides a range of virtual try-on technologies from AgileHand, AR handtracking technology to AgileFace, AR facetracking technology. Brands are exploring virtual try-on within their websites to provide consumers with an accurate sense of the look, feel, and size of the product. NARS offers an interactive, AR try-on via their website where customers can “try everything once” through simulations on live video. The NARS virtual store powered by Obsess enables users to virtually try on over 500 shades of lip color and find their ideal foundation shade with Matchmaker AR technology.

Beauty brands are leveraging AR filters that enable augmentation and alteration of appearances to increase consumer engagement and interaction. Instagram AR filters help brands showcase their products in a fun, interactive way and engage worldwide audiences. The ‘Kylie Hearts’ Instagram AR filter by Kylie Cosmetics allows fans to create a fantastical heart-shape, blush makeup look. While the ‘Air Matte’ AR Instagram filter by NARS provides users with a more realistic view of how the blush colors from their Air Matte selection will appear on them; users can choose the shade that best suits their skin type. The Dior Makeup Instagram AR filter empowers users to lay gemstones over their faces, pushing beyond the boundaries of real-world makeup and “creating a new form of ‘homoinstagramus’ beauty.” With the ‘Norvina Arcade’ filter by Anastasia Beverly Hills, users can play with four different personalities and try on a purple unicorn teddy, bunny ears, a blue alien, or the Norvina eyeshadow palette filter. 

Fashion and jewelry pioneers of AR try-on tools include Farfetch, Prada, and Piaget, all of which leveraged Snapchat’s virtual try-on features “that [detect] and [respond] to body movements and facial dimensions” (Vogue Business). Users are encouraged to test the products on themselves through easy-to-use filters that can be both voice and gesture-controlled. Farfetch, for example, leveraged Snapchat’s technology to allow users to see clothing displayed on their bodies — a tool that is enabled by 3D Body Mesh which maps the human body and develops a cloth simulation that makes the clothing appear as if it is affected by gravity. Pieces from Off-White by Virgil Abloh were available for try-on, and voice-command features matched users’ words to items in the product catalog for a bespoke experience. Prada, as well, leveraged Snap’s hands-free try-on technology to detect hand gestures, enabling users to set down their phones and try on Prada handbags by using “swiping” gestures to switch the colors of the products. Piaget employed Snap’s AR technology to allow users to try on bracelets and watches — a perfect application for a brand specializing in just that.

Retailers Create VR Stores

Leading brands are leveraging VR and journeying into the metaverse with interactive, 3D virtual store experiences. Virtual stores enable retailers to offer new, unique experiences and elevate their traditional e-commerce sites. Obsess, the leading Virtual Store Platform, enables brands and retailers globally to offer interactive 3D virtual stores on their sites that can be accessed on a computer or smartphone, or with VR headsets. AR try-on technology can be integrated into virtual stores and as customers discover products in the virtual environment, and then seamlessly transition to AR to try the product on themselves.

These virtual shopping experiences serve as an entry point into the metaverse. Neha Singh, CEO, and Founder of Obsess, commented in Forbes, “The metaverse is just the next version of the internet. At first, it was just text, then images, then videos. Now hardware on our mobile devices and computers allows for much richer, virtual graphics.” These ‘virtual graphics’ allow Obsess to create realistic online adventures that mirror the highly interactive nature of in-person shopping experiences. Younger generations are growing up in the age of VR and AR-first. The virtual world will become their real world, and they will be — and to some extent already are — shopping, socializing, and hanging out in virtual experiences on a daily basis.

Learn more about how your brand can utilize VR/AR technology to engage customers with an interactive, immersive, 3D virtual store experience, using the Obsess platform.

How 6 Fashion and Beauty Brands Are Leveraging NFTs

Non-fungible tokens (NFTs) present valuable opportunities for brands to sell digital items in the metaverse with an emphasis on exclusivity and uniqueness. The nature of NFTs allows creators to limit digital items, declare ownership, and inhibit duplication. “NFTs seem to have exploded out of the ether and are selling like 17th-century exotic Dutch tulips–some for millions of dollars”, according to Forbes.

What is an NFT?

The definition of an NFT according to the New York Times, is “an asset verified using blockchain technology, in which a network of computers records transactions and gives buyers proof of authenticity and ownership. NFTs make digital artworks unique and therefore sellable.” At its essence, an NFT is a digital collectible. All NFTs are non-fungible, meaning each digital signature makes it impossible for NFTs to be exchanged for one another. The digital assets created or minted as NFTs can depict art, videos, collectibles, virtual avatars, fashion, or music. 

NFTs are a natural fit for fashion and retail brands as digital avatars in the metaverse will need outfits and accessories. As the value of an NFT is derived from its creator, well-established brands have a natural advantage in creating more valuable NFTs. NFTs also create a new way for brands to express their creativity and uniqueness without the production of physical goods, resulting in higher margins and improved sustainability. 

Today, the primary option brands have to sell NFTs is through open marketplaces, that do not allow for custom branded experiences. In these NFT marketplaces, brands do not have control over other content that may be displayed next to their offerings. Another important consideration for brands when selecting a blockchain to mint their NFTs is carbon footprint and gas fees. Many of the current NFT marketplaces use Ethereum. Ethereum creates high greenhouse gas emissions, and is not the most environmentally-friendly option on the market today.

The Obsess Metaverse Platform enables brands to sell NFTs on their own e-commerce sites and offer a unique, branded experience to their customers. Obsess partners with leading brands to create these engaging, fully-branded virtual stores where brands can sell NFTs and physical products. Obsess works with an environmentally-friendly blockchain and handles all the technical heavy-lifting of the blockchain development work. The only piece that brands have to work on is the creative concept for their NFTs.

In 2021, NFT sales volume surged to $25 billion. Brands are exploring how to leverage NFTs and discovering early success with revenue and loyal customer engagement. Brands, particularly in luxury, are using NFTs as loyalty tokens and membership access cards. “NFTs will have staying power as long-term loyalty or membership cards that bring exclusive perks, and unique digital items that convey exclusivity and status,” Vogue Business reports. A Forrester report notes that “Consumers are more willing to try out innovative systems of value like NFTs than they have been at any point in the past 20 years.” The next six examples of brands leveraging NFTs illustrate the myriad of ways to create and sell digital collectibles.

How Brands Leverage NFTs

1.) Dolce and Gabbana’s Collezione Genesi

Dolce and Gabbana’s nine-piece collection of fashion NFTs, sold for $6 million. This sale was the largest fashion NFT sale which comes as no surprise to Nick Jushcyshyn program director of Virtual Reality and Immersive Media at Drexel University. Jushcyshyn commented, “You have world-renowned designers creating something absolutely unique, with attention to detail. It makes perfect sense that there would be an NFT collector in the world who would value it.” Morgan Stanley states that the sale of nine NFTs for $6 million “demonstrates huge potential for virtual and hybrid luxury goods.” 

The Italian luxury fashion house sold the NFTs to Red DAO, a decentralized digital fashion organization; Boson Protocol; and leading NFT collectors Pransky and Seedphrase, according to the New York Times. Of the NFTs, five of the pieces were based on physical product designs by Dolce & Gabbana. The remaining four pieces were exclusive digital pieces based on sketches that were personally drawn and signed by the brand’s designers Domenico Dolce and Stefano Gabbana. The Doge Crown, with seven blue sapphires and 142 diamonds was the most expensive NFT sold, with a sale of 423.50 Ether or $1,257,654. The NFT offering emphasized exclusivity and access by providing two years of access to the highly anticipated and most exclusive event of the year, the Alta Moda show. Owners of the NFTs were also able to dress their avatars with the digital clothing item in one metaverse of their choosing.

2.) Gucci “Proof of Sovereignty”

Gucci participated in Christie’s first NFT auction named “Proof of Sovereignty” in May 2021. The auction pieces consisted of famous 20th-and-21st century digital art, including works by the late Nam June Paik and new media artists. Gucci’s NFT took the form of a digital animation from a fashion film, inspired by the “Gucci Aria” collection, co-directed by Creative Director Alessandro Michele and director and photographer Floria Sigismondi. Gucci’s NFT sold for $25k at the auction. Curator LADY PheOnix commented, “These practices rarely get implemented outside of museums and academia, but are essential for the long-term preservation and storage of digital art. With Christie’s as the leader in NFTs, they are helping to secure the future for all new media artists.” 

3.) Burberry X Blankos Block Party 

Burberry partnered with Mythical Games to launch an NFT collection in “Blankos Block Party”. The experience is a multiplayer game featuring digital vinyl toys known as Blankos that live on the blockchain. In the game, a limited-edition, limited-quantity Burberry Blanko, a shark named Sharky B, was an NFT that could be purchased, upgraded, and sold within the Blankos Block Party marketplace. Burberry also sold branded in-game NFT accessories, including a jetpack, armbands, and pool shoes, which players could apply to any Blanko they own. The estimated revenue was around $375K (initial offering of 750 units at $300 p/u). The NFT resold for as high as $1,000 on the game’s marketplace later.

4.) Karl Lagerfled’s Digital Avatar

Luxury fashion house Karl Lagerfeld released two NFTs in the form of Karl Lagerfeld digital figurines. These animated caricatures of the late designer Karl Lagerfeld were sold on The Dematerialised, a digital fashion marketplace, according to WWD. The digital figures were created in collaboration with the London-based street artist Endless. The two versions of the NFT featured graffiti by Endless with tones of blue and pink scrawled all over the Karl Lagerfeld digital avatars’ outfit. The first version of the collectible was priced at $84.92 and available to 777 consumers. The second version of the collectible was priced at $195.21 with 77 editions.

5.) Clinique’s MetaOptimist

The Clinique MetaOptimist introduced three unique NFTs based on their most iconic products, including the Moisture Surge and Black Honey Almost Lipstick. Clinique gave away three NFTs to their Smart Rewards members via a sweepstakes. To enter, participants had to sign up for Clinique Smart Rewards, and then post content that conveyed optimism on Instagram, TikTok, or Twitter with the hashtag #MetaOptimist. The winners received early access to sold-out items and an assortment of fan-favorite products once a year for a duration of 10 years. 

6.) NARS Orgasm Experienced

NARS released three NFTs as digital art inspired by NARS products and produced by female artists. The pieces for sale included physical NARS makeup bundles with products from the NARS Orgasm collection. One NFT, an audio, video, and visual piece by DJ-music producer Nina Kraviz entitled “Take Me” retailed for $500. This NFT was paired with physical NARS products that were the equivalent of $500. Another NFT “Consume Me” by renowned artist and collage Sara Shakeel was free of charge. The NFT by fashion designer and multimedia artist Azede Jean-Pierre called “Captivate Me” retailed for $50 and came with a limited-edition Orgasm blush-lip balm duo.

Brands can work with Obsess to offer NFTs in a highly visual and interactive branded experience on their own website. Providing an end-to-end solution, Obsess takes care of both the technical work and the branded experience behind creating and selling NFTs, while keeping sustainability as a priority. Contact us to learn about how your brand can enter the metaverse and reach a new audience of crypto-enthusiasts by offering NFTs seamlessly with the Obsess platform.